Pathfinder Tales: Prince of Wolves
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Description
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Dave Gross succeeds in captivating his readership with the story of an unlikely pair of heroes. Varian Jeggare is a noble venture-captain of the Pathfinder Society, Radovan a former criminal now Varian's bodyguard. When they venture to the country of Ustalav to look after one of Varian's colleagues, they soon learn that it's really dangerous to try to reveal any secrets in this gothic nation. Gross uses a simple trick to let us identify with both protagonists in changing with every chapter between their personal point of view. So at one time, we might be with Varian perusing the books of an ustalavian noble's library, another time, we're with Radovan playing a dangerous game with a group of Sczarni. And what I find especially great about this book that both heroes, while venturing together, also have a personal journey to make, the one having to learn that status doesn't necessarily equals personal superiority, the other one that to be a leader you might have to make hard decisions. This book is a prime example for that fantasy based on an roleplaying game setting can still be entertaining, well-thought out fantasy. Even if it didn't play on Golarion, the world of the Pathfinder RPG, I would still like it tremendously. It's full of humor and action, it has great character development and it's full of little details bringing the world to life. And yeah, at the end of the story, the reader will have learned what the title is all about.
Description
Book Information
Posts
Dave Gross succeeds in captivating his readership with the story of an unlikely pair of heroes. Varian Jeggare is a noble venture-captain of the Pathfinder Society, Radovan a former criminal now Varian's bodyguard. When they venture to the country of Ustalav to look after one of Varian's colleagues, they soon learn that it's really dangerous to try to reveal any secrets in this gothic nation. Gross uses a simple trick to let us identify with both protagonists in changing with every chapter between their personal point of view. So at one time, we might be with Varian perusing the books of an ustalavian noble's library, another time, we're with Radovan playing a dangerous game with a group of Sczarni. And what I find especially great about this book that both heroes, while venturing together, also have a personal journey to make, the one having to learn that status doesn't necessarily equals personal superiority, the other one that to be a leader you might have to make hard decisions. This book is a prime example for that fantasy based on an roleplaying game setting can still be entertaining, well-thought out fantasy. Even if it didn't play on Golarion, the world of the Pathfinder RPG, I would still like it tremendously. It's full of humor and action, it has great character development and it's full of little details bringing the world to life. And yeah, at the end of the story, the reader will have learned what the title is all about.




